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Synnaxium - Radiant Blade

Hi! This is a project i have work on during my internship at Synnaxium studio. I've made a lot of 3D characters for their game Radiant blade, which is still in progress. I would have loved to do their textures, but it wasn't needed because it was made directly in unity with a shader.
I still did some Uvs, setup and skin. It was a relly good experience, for my first time working on a real production!
Concepts aren't mine.

Blacksmith 10k triangles

Blacksmith 10k triangles

in game view

in game view

in game view

Shaman 8k triangles

Shaman 8k triangles

in game view of the Shaman

in game view of the Shaman

Hal'Tash : 9K triangles
Guardian : 3K triangles
Fire eater : 5K triangles

Hal'Tash : 9K triangles
Guardian : 3K triangles
Fire eater : 5K triangles

Shaman setup